Completion of a set of basic non-smoothed meshes in the modeling stage, using only quad faces. Rendered in Carrara with a simple w…
Original vertex mesh model, buildings, props and terrain - created and rendered in Carrara using a custom 'Mars' HDRI light probe.
Original vertex mesh model - created and rendered in Carrara.
A screenshot of a 3D female figure in Modo 601. This is a 3D high polygon 'Quad' model undergoing setup for bones, figure morphs,…
A film-based medium format Bronica zoom lens adapted with a conventional dumb adapter for digital use on an APS-C cropped body.